Slide 1 — Intro

Coca-Cola Y3000: a flavour co-created with consumers and a model.

A limited-edition Coke whose flavour profile was shaped by consumer sentiment data and an AI co-creation tool — packaged as "the taste of the future."

Y3000 was the third entry in the Creations platform — a flavour developed with input from consumer mood data and AI tooling, paired with a companion app that let buyers "see" the year 3000 through a generative lens. Limited-edition by design, narrative-first by execution.

Slide 2 — Objective, Challenge & Class Concepts

Keeping the world's most distributed brand culturally relevant.

Stay culturally relevant in a category (sugary soda) under structural pressure from health trends, while creating a recurring container for experimentation.

"AI flavour" is a story risk. If consumers taste it and shrug, the narrative collapses. Limited-edition design is the airbag.

  • Co-Creation: consumers as flavour-development inputs.
  • Limited-Edition Strategy: scarcity protects the parent brand if the experiment underperforms.
  • Brand-as-Platform: Creations is a recurring container for risk, not a single SKU.
  • Storytelling: the campaign is the product.
Slide 3 — Viewpoint & Recommendations

A marketing artifact, not a product launch — and that's fine.

"The IP isn't the soda; it's the dataset."

  • Publish the consumer prompt data. What does the world taste like to Gen Z? That dataset is more valuable than the can.
  • Open Creations to artists, not just AI. Each drop = artist + flavour + AR experience. Build the calendar like a fashion house.
  • Localize the next drop. "Y3000 Lagos" / "Y3000 Mumbai" — same playbook, regional consumer panels, regional storytelling.
  • Stop trying to be Pepsi. Coke's brand is permanence. Creations should feel like a gallery wing, not a stunt.
1 / 3